The little bomb - Day 2 (Gamemaker)
A downloadable game for Windows
Game Jam : DAY 2 - Pass the GAME Challenge 2023
Controls :
movement : a,d or left and right arrow keys
jump : spacebar or w or up arrow
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Descriptions :
Day 1 :
done by https://itch.io/jam/day-1/rate/2187710
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Day 2 :
Picked up by San2Art (https://san2art.itch.io/)
Github : https://github.com/San2biswas/Pass_the_GAME_Challenge_2023
Work done:
- make an ability and assign keys ("E") which can create a child bomb
- duplicated and inheritated all acording to the primary bomb but colored yellowish
- added jumpiness to it
- make an ability and assign keys ("Q") which can make the bom floating for some time then when it drops it gets huge explotion
Visual update :
- added "Effect_1", "Effect_2", "Effect_3", "Effect_3" for live feel (fx : colorize, distortion, camera shake and vignette )
Tweaked for fast development :
- some of the values are turned off for development (exmaple : obj_player > step)
- note : most of them are used this at the end "// <!> disabled for developpment"
- some of values are written in the middle of the game for quick debug
- some additional keys as well as secondary are assigned to give player choice and fast check
Bugs and fixes :
- when the bomb is dropping from top it's stuck for a sec
- while pressing fast q and e the game gets stuck
- while using q if used e it gave some time weird movement
- these abilities should gain throw time(drop from up or big enemies drop after die) or as level up [not able to finish in time]
# goal :
player hp should not drop below 0 while destroying the enemies (my understanding to the game)
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# conclusion :
I wasn't aware of this jam. After work finished then find out if not published in day 1 then can't be submitted day 2. wasn't aware of the rule properly. A lesson learned. But enjoyed the whole process.
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